CMN5201_ Character Design

These are some design styles for characters, i made these sketches and looking for feedbacks. For me I think characters (1,5,7) are more abstract than others, they also match our module needs

after choosing the best one then i will move into Maya for setting up the characters based on an accepted style in order to model, rig and do the other steps.

*For environment and props i’ll get help from real life objects and maybe game objects,then i will try to turn them into a cartoony, low-poly look



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